Donna's Quest: Rogue
A 2D side-scrolling action roguelike in pixel art. Donna the dachshund falls asleep on the couch and wakes up as the knight from TV. Each run is a short seeded dream. When she falls, it ends, and the next dream starts fresh.
- Genre
- 2D side-scrolling action roguelike
- Runs
- Short, seeded, permadeath
- Engine
- GameMaker
- Platforms
- Steam first, other stores later
- Release
- No date yet
- Price
- To be announced
What a run looks like
- Three placesA forest, a castle and a belfry. Each run strings rooms from them into one dream.
- Short seeded runsA run is short enough to finish in one sitting. The seed decides the rooms and the enemies in them, so the same seed gives the same dream.
- PermadeathWhen Donna falls, the run is over. The next one starts from the couch.
- Quick and heavyQuick attacks to poke and cancel, heavy attacks to commit. Chain them into combos.
- DashesA dash to close the gap, a dash to get out again.
- Fire, frost, stormElemental powers change what an attack does. Fire burns over time, frost slows and shatters, storm chains between enemies.
- Rats, squirrels and bigger thingsRat soldiers, squirrel archers and captains with axes stand between Donna and the end of the dream.
A short clip
A short gameplay clip will play here. Until then, this is where the dream starts.
System requirements
- OS
- To be announced
- Processor
- To be announced
- Memory
- To be announced
- Graphics
- To be announced
- Storage
- To be announced
- Input
- To be announced
Until it is ready, say hello.
Coming soon to Steam
hello@fullspeedgames.com
zzZ